libs (platform | types-libstd | net)
unix_socket
Unix domain sockets provide
a commonly used form of IPC on Unix-derived systems. This RFC proposes move the
unix_socket nursery crate into the
std::os::unix
module.
Unix sockets are a common form of IPC on unixy systems. Databases like PostgreSQL and Redis allow connections via Unix sockets, and Servo uses them to communicate with subprocesses. Even though Unix sockets are not present on Windows, their use is sufficiently widespread to warrant inclusion in the platform-specific sections of the standard library.
Unix sockets can be configured with the SOCK_STREAM
, SOCK_DGRAM
, and
SOCK_SEQPACKET
types. SOCK_STREAM
creates a connection-oriented socket that
behaves like a TCP socket, SOCK_DGRAM
creates a packet-oriented socket that
behaves like a UDP socket, and SOCK_SEQPACKET
provides something of a hybrid
between the other two - a connection-oriented, reliable, ordered stream of
delimited packets. SOCK_SEQPACKET
support has not yet been implemented in the
unix_socket crate, so only the first two socket types will initially be
supported in the standard library.
While a TCP or UDP socket would be identified by a IP address and port number,
Unix sockets are typically identified by a filesystem path. For example, a
Postgres server will listen on a Unix socket located at
/run/postgresql/.s.PGSQL.5432
in some configurations. However, the
socketpair
function can make a pair of unnamed connected Unix sockets not
associated with a filesystem path. In addition, Linux provides a separate
abstract namespace not associated with the filesystem, indicated by a leading
null byte in the address. In the initial implementation, the abstract namespace
will not be supported - the various socket constructors will check for and
reject addresses with interior null bytes.
A std::os::unix::net
module will be created with the following contents:
The UnixStream
type mirrors TcpStream
:
pub struct UnixStream {
...
}
impl UnixStream {
/// Connects to the socket named by `path`.
///
/// `path` may not contain any null bytes.
pub fn connect<P: AsRef<Path>>(path: P) -> io::Result<UnixStream> {
...
}
/// Creates an unnamed pair of connected sockets.
///
/// Returns two `UnixStream`s which are connected to each other.
pub fn pair() -> io::Result<(UnixStream, UnixStream)> {
...
}
/// Creates a new independently owned handle to the underlying socket.
///
/// The returned `UnixStream` is a reference to the same stream that this
/// object references. Both handles will read and write the same stream of
/// data, and options set on one stream will be propogated to the other
/// stream.
pub fn try_clone(&self) -> io::Result<UnixStream> {
...
}
/// Returns the socket address of the local half of this connection.
pub fn local_addr(&self) -> io::Result<SocketAddr> {
...
}
/// Returns the socket address of the remote half of this connection.
pub fn peer_addr(&self) -> io::Result<SocketAddr> {
...
}
/// Sets the read timeout for the socket.
///
/// If the provided value is `None`, then `read` calls will block
/// indefinitely. It is an error to pass the zero `Duration` to this
/// method.
pub fn set_read_timeout(&self, timeout: Option<Duration>) -> io::Result<()> {
...
}
/// Sets the write timeout for the socket.
///
/// If the provided value is `None`, then `write` calls will block
/// indefinitely. It is an error to pass the zero `Duration` to this
/// method.
pub fn set_write_timeout(&self, timeout: Option<Duration>) -> io::Result<()> {
...
}
/// Returns the read timeout of this socket.
pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
...
}
/// Returns the write timeout of this socket.
pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
...
}
/// Moves the socket into or out of nonblocking mode.
pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
...
}
/// Returns the value of the `SO_ERROR` option.
pub fn take_error(&self) -> io::Result<Option<io::Error>> {
...
}
/// Shuts down the read, write, or both halves of this connection.
///
/// This function will cause all pending and future I/O calls on the
/// specified portions to immediately return with an appropriate value
/// (see the documentation of `Shutdown`).
pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
...
}
}
impl Read for UnixStream {
...
}
impl<'a> Read for &'a UnixStream {
...
}
impl Write for UnixStream {
...
}
impl<'a> Write for UnixStream {
...
}
impl FromRawFd for UnixStream {
...
}
impl AsRawFd for UnixStream {
...
}
impl IntoRawFd for UnixStream {
...
}
Differences from TcpStream
:
connect
takes an AsRef<Path>
rather than a ToSocketAddrs
.pair
method creates a pair of connected, unnamed sockets, as this is
commonly used for IPC.SocketAddr
returned by the local_addr
and peer_addr
methods is
different.set_nonblocking
and take_error
methods are not currently present on
TcpStream
but are provided in the net2
crate and are being proposed for
addition to the standard library in a separate RFC.As noted above, a Unix socket can either be unnamed, be associated with a path
on the filesystem, or (on Linux) be associated with an ID in the abstract
namespace. The SocketAddr
struct is fairly simple:
pub struct SocketAddr {
...
}
impl SocketAddr {
/// Returns true if the address is unnamed.
pub fn is_unnamed(&self) -> bool {
...
}
/// Returns the contents of this address if it corresponds to a filesystem path.
pub fn as_pathname(&self) -> Option<&Path> {
...
}
}
The UnixListener
type mirrors the TcpListener
type:
pub struct UnixListener {
...
}
impl UnixListener {
/// Creates a new `UnixListener` bound to the specified socket.
///
/// `path` may not contain any null bytes.
pub fn bind<P: AsRef<Path>>(path: P) -> io::Result<UnixListener> {
...
}
/// Accepts a new incoming connection to this listener.
///
/// This function will block the calling thread until a new Unix connection
/// is established. When established, the corersponding `UnixStream` and
/// the remote peer's address will be returned.
pub fn accept(&self) -> io::Result<(UnixStream, SocketAddr)> {
...
}
/// Creates a new independently owned handle to the underlying socket.
///
/// The returned `UnixListener` is a reference to the same socket that this
/// object references. Both handles can be used to accept incoming
/// connections and options set on one listener will affect the other.
pub fn try_clone(&self) -> io::Result<UnixListener> {
...
}
/// Returns the local socket address of this listener.
pub fn local_addr(&self) -> io::Result<SocketAddr> {
...
}
/// Moves the socket into or out of nonblocking mode.
pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
...
}
/// Returns the value of the `SO_ERROR` option.
pub fn take_error(&self) -> io::Result<Option<io::Error>> {
...
}
/// Returns an iterator over incoming connections.
///
/// The iterator will never return `None` and will also not yield the
/// peer's `SocketAddr` structure.
pub fn incoming<'a>(&'a self) -> Incoming<'a> {
...
}
}
impl FromRawFd for UnixListener {
...
}
impl AsRawFd for UnixListener {
...
}
impl IntoRawFd for UnixListener {
...
}
Differences from TcpListener
:
bind
takes an AsRef<Path>
rather than a ToSocketAddrs
.SocketAddr
type is different.set_nonblocking
and take_error
methods are not currently present on
TcpListener
but are provided in the net2
crate and are being proposed for
addition to the standard library in a separate RFC.Finally, the UnixDatagram
type mirrors the UpdSocket
type:
pub struct UnixDatagram {
...
}
impl UnixDatagram {
/// Creates a Unix datagram socket bound to the given path.
///
/// `path` may not contain any null bytes.
pub fn bind<P: AsRef<Path>>(path: P) -> io::Result<UnixDatagram> {
...
}
/// Creates a Unix Datagram socket which is not bound to any address.
pub fn unbound() -> io::Result<UnixDatagram> {
...
}
/// Create an unnamed pair of connected sockets.
///
/// Returns two `UnixDatagrams`s which are connected to each other.
pub fn pair() -> io::Result<(UnixDatagram, UnixDatagram)> {
...
}
/// Creates a new independently owned handle to the underlying socket.
///
/// The returned `UnixDatagram` is a reference to the same stream that this
/// object references. Both handles will read and write the same stream of
/// data, and options set on one stream will be propogated to the other
/// stream.
pub fn try_clone(&self) -> io::Result<UnixStream> {
...
}
/// Connects the socket to the specified address.
///
/// The `send` method may be used to send data to the specified address.
/// `recv` and `recv_from` will only receive data from that address.
///
/// `path` may not contain any null bytes.
pub fn connect<P: AsRef<Path>>(&self, path: P) -> io::Result<()> {
...
}
/// Returns the address of this socket.
pub fn local_addr(&self) -> io::Result<SocketAddr> {
...
}
/// Returns the address of this socket's peer.
///
/// The `connect` method will connect the socket to a peer.
pub fn peer_addr(&self) -> io::Result<SocketAddr> {
...
}
/// Receives data from the socket.
///
/// On success, returns the number of bytes read and the address from
/// whence the data came.
pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
...
}
/// Receives data from the socket.
///
/// On success, returns the number of bytes read.
pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
...
}
/// Sends data on the socket to the specified address.
///
/// On success, returns the number of bytes written.
///
/// `path` may not contain any null bytes.
pub fn send_to<P: AsRef<Path>>(&self, buf: &[u8], path: P) -> io::Result<usize> {
...
}
/// Sends data on the socket to the socket's peer.
///
/// The peer address may be set by the `connect` method, and this method
/// will return an error if the socket has not already been connected.
///
/// On success, returns the number of bytes written.
pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
...
}
/// Sets the read timeout for the socket.
///
/// If the provided value is `None`, then `recv` and `recv_from` calls will
/// block indefinitely. It is an error to pass the zero `Duration` to this
/// method.
pub fn set_read_timeout(&self, timeout: Option<Duration>) -> io::Result<()> {
...
}
/// Sets the write timeout for the socket.
///
/// If the provided value is `None`, then `send` and `send_to` calls will
/// block indefinitely. It is an error to pass the zero `Duration` to this
/// method.
pub fn set_write_timeout(&self, timeout: Option<Duration>) -> io::Result<()> {
...
}
/// Returns the read timeout of this socket.
pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
...
}
/// Returns the write timeout of this socket.
pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
...
}
/// Moves the socket into or out of nonblocking mode.
pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
...
}
/// Returns the value of the `SO_ERROR` option.
pub fn take_error(&self) -> io::Result<Option<io::Error>> {
...
}
/// Shut down the read, write, or both halves of this connection.
///
/// This function will cause all pending and future I/O calls on the
/// specified portions to immediately return with an appropriate value
/// (see the documentation of `Shutdown`).
pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
...
}
}
impl FromRawFd for UnixDatagram {
...
}
impl AsRawFd for UnixDatagram {
...
}
impl IntoRawFd for UnixDatagram {
...
}
Differences from UdpSocket
:
bind
takes an AsRef<Path>
rather than a ToSocketAddrs
.unbound
method creates an unbound socket, as a Unix socket does not need
to be bound to send messages.pair
method creates a pair of connected, unnamed sockets, as this is
commonly used for IPC.SocketAddr
returned by the local_addr
and peer_addr
methods is
different.connect
, send
, recv
, set_nonblocking
, and take_error
methods are
not currently present on UdpSocket
but are provided in the net2
crate and
are being proposed for addition to the standard library in a separate RFC.Some functionality is notably absent from this proposal:
std::os::linux::net
.SOCK_SEQPACKET
sockets is proposed, as it has not yet been
implemented. Since it is connection oriented, there will be a socket type
UnixSeqPacket
and a listener type UnixSeqListener
. The naming of the
listener is a bit unfortunate, but use of SOCK_SEQPACKET
is rare compared
to SOCK_STREAM
so naming priority can go to that version.sendmsg
/recvmsg
interface is complex
and bindings will need some time to prototype.These features can bake in the rust-lang-nursery/unix-socket
as they're
developed.
While there is precedent for platform specific components in the standard library, this will be the by far the largest platform specific addition.
Unix socket support could be left out of tree.
The naming convention of UnixStream
and UnixDatagram
doesn't perfectly
mirror TcpStream
and UdpSocket
, but UnixStream
and UnixSocket
seems way
too confusing.
Is std::os::unix::net
the right name for this module? It's not strictly
"networking" as all communication is local to one machine. std::os::unix::unix
is more accurate but weirdly repetitive and the extension trait module
std::os::linux::unix
is even weirder. std::os::unix::socket
is an option,
but seems like too general of a name for specifically AF_UNIX
sockets as
opposed to all sockets.