lang (typesystem | string)
Change the types of byte string literals to be references to statically sized types. Ensure the same change can be performed backward compatibly for string literals in the future.
Currently byte string and string literals have types &'static [u8]
and &'static str
.
Therefore, although the sizes of the literals are known at compile time, they are erased from their types and inaccessible until runtime.
This RFC suggests to change the type of byte string literals to &'static [u8, ..N]
.
In addition this RFC suggest not to introduce any changes to str
or string literals, that would prevent a backward compatible addition of strings of fixed size FixedString<N>
(the name FixedString in this RFC is a placeholder and is open for bikeshedding) and the change of the type of string literals to &'static FixedString<N>
in the future.
FixedString<N>
is essentially a [u8, ..N]
with UTF-8 invariants and additional string methods/traits.
It fills the gap in the vector/string chart:
Vec<T> | String |
---|---|
[T, ..N] | ??? |
&[T] | &str |
Today, given the lack of non-type generic parameters and compile time (function) evaluation (CTE), strings of fixed size are not very useful. But after introduction of CTE the need in compile time string operations will raise rapidly. Even without CTE but with non-type generic parameters alone fixed size strings can be used in runtime for "heapless" string operations, which are useful in constrained environments or for optimization. So the main motivation for changes today is forward compatibility.
Examples of use for new literals, that are not possible with old literals:
// Today: initialize mutable array with byte string literal
let mut arr: [u8, ..3] = *b"abc";
arr[0] = b'd';
// Future with CTE: compile time string concatenation
static LANG_DIR: FixedString<5 /*The size should, probably, be inferred*/> = *"lang/";
static EN_FILE: FixedString<_> = LANG_DIR + *"en"; // FixedString<N> implements Add
static FR_FILE: FixedString<_> = LANG_DIR + *"fr";
// Future without CTE: runtime "heapless" string concatenation
let DE_FILE = LANG_DIR + *"de"; // Performed at runtime if not optimized
Change the type of byte string literals from &'static [u8]
to &'static [u8, ..N]
.
Leave the door open for a backward compatible change of the type of string literals from &'static str
to &'static FixedString<N>
.
If str
is moved to the library today, then strings of fixed size can be implemented like this:
struct str<Sized? T = [u8]>(T);
Then string literals will have types &'static str<[u8, ..N]>
.
Drawbacks of this approach include unnecessary exposition of the implementation - underlying sized or unsized arrays [u8]
/[u8, ..N]
and generic parameter T
.
The key requirement here is the autocoercion from reference to fixed string to string slice an we are unable to meet it now without exposing the implementation.
In the future, after gaining the ability to parameterize on integers, strings of fixed size could be implemented in a better way:
struct __StrImpl<Sized? T>(T); // private
pub type str = __StrImpl<[u8]>; // unsized referent of string slice `&str`, public
pub type FixedString<const N: uint> = __StrImpl<[u8, ..N]>; // string of fixed size, public
// &FixedString<N> -> &str : OK, including &'static FixedString<N> -> &'static str for string literals
So, we don't propose to make these changes today and suggest to wait until generic parameterization on integers is added to the language.
C and C++ string literals are lvalue char
arrays of fixed size with static duration.
C++ library proposal for strings of fixed size (link), the paper also contains some discussion and motivation.
The types of array literals potentially can be changed from [T, ..N]
to &'a [T, ..N]
for consistency with the other literals and ergonomics.
The major blocker for this change is the inability to move out from a dereferenced array literal if T
is not Copy
.
let mut a = *[box 1i, box 2, box 3]; // Wouldn't work without special-casing of array literals with regard to moving out from dereferenced borrowed pointer
Despite that array literals as references have better usability, possible static
ness and consistency with other literals.
Array literals can be used both as slices, when a view to array is sufficient to perform the task, and as values when arrays themselves should be copied or modified.
The exact estimation of the frequencies of both uses is problematic, but some regex search in the Rust codebase gives the next statistics:
In approximately 70% of cases array literals are used as slices (explicit &
on array literals, immutable bindings).
In approximately 20% of cases array literals are used as values (initialization of struct fields, mutable bindings, boxes).
In the rest 10% of cases the usage is unclear.
So, in most cases the change to the types of array literals will lead to shorter notation.
Although all the literals under consideration are similar and are essentially arrays of fixed size, array literals are different from byte string and string literals with regard to lifetimes. While byte string and string literals can always be placed into static memory and have static lifetime, array literals can depend on local variables and can't have static lifetime in general case. The chosen design potentially allows to trivially enhance some array literals with static lifetime in the future to allow use like
fn f() -> &'static [int] {
[1, 2, 3]
}
The alternative design is to make the literals the values and not the references.
Keep the types of array literals as [T, ..N]
.
Change the types of byte literals from &'static [u8]
to [u8, ..N]
.
Change the types of string literals form &'static str
to to FixedString<N>
.
2)
Introduce the missing family of types - strings of fixed size - FixedString<N>
.
...
3)
Add the autocoercion of array literals (not arrays of fixed size in general) to slices.
Add the autocoercion of new byte literals to slices.
Add the autocoercion of new string literals to slices.
Non-literal arrays and strings do not autocoerce to slices, in accordance with the general agreements on explicitness.
4)
Make string and byte literals lvalues with static lifetime.
Examples of use:
// Today: initialize mutable array with literal
let mut arr: [u8, ..3] = b"abc";
arr[0] = b'd';
// Future with CTE: compile time string concatenation
static LANG_DIR: FixedString<_> = "lang/";
static EN_FILE: FixedString<_> = LANG_DIR + "en"; // FixedString<N> implements Add
static FR_FILE: FixedString<_> = LANG_DIR + "fr";
// Future without CTE: runtime "heapless" string concatenation
let DE_FILE = LANG_DIR + "de"; // Performed at runtime if not optimized
Special rules about (byte) string literals being static lvalues add a bit of unnecessary complexity to the specification.
In theory let s = "abcd";
copies the string from static memory to stack, but the copy is unobservable an can, probably, be elided in most cases.
The set of additional autocoercions has to exist for ergonomic purpose (and for backward compatibility). Writing something like:
fn f(arg: &str) {}
f("Hello"[]);
f(&"Hello");
for all literals would be just unacceptable.
Minor breakage:
fn main() {
let s = "Hello";
fn f(arg: &str) {}
f(s); // Will require explicit slicing f(s[]) or implicit DST coercion from reference f(&s)
}
Status quo (or partial application of the changes) is always an alternative.
Examples:
// Today: can't use byte string literals in some cases
let mut arr: [u8, ..3] = [b'a', b'b', b'c']; // Have to use array literals
arr[0] = b'd';
// Future: FixedString<N> is added, CTE is added, but the literal types remain old
let mut arr: [u8, ..3] = b"abc".to_fixed(); // Have to use a conversion method
arr[0] = b'd';
static LANG_DIR: FixedString<_> = "lang/".to_fixed(); // Have to use a conversion method
static EN_FILE: FixedString<_> = LANG_DIR + "en".to_fixed();
static FR_FILE: FixedString<_> = LANG_DIR + "fr".to_fixed();
// Bad future: FixedString<N> is not added
// "Heapless"/compile-time string operations aren't possible, or performed with "magic" like extended concat! or recursive macros.
Note, that in the "Future" scenario the return type of to_fixed
depends on the value of self
, so it requires sufficiently advanced CTE, for example C++14 with its powerful constexpr
machinery still doesn't allow to write such a function.
None.
None.