lang (syntax | expressions)
In string literal contexts, restrict \xXX
escape sequences to just
the range of ASCII characters, \x00
-- \x7F
. \xXX
inputs in
string literals with higher numbers are rejected (with an error
message suggesting that one use an \uNNNN
escape).
In a string literal context, the current \xXX
character escape
sequence is potentially confusing when given inputs greater than
0x7F
, because it does not encode that byte literally, but instead
encodes whatever the escape sequence \u00XX
would produce.
Thus, for inputs greater than 0x7F
, \xXX
will encode multiple
bytes into the generated string literal, as illustrated in the
Rust example appendix.
This is different from what C/C++ programmers might expect (see Behavior of xXX in C appendix).
(It would not be legal to encode the single byte literally into the string literal, since then the string would not be well-formed UTF-8.)
It has been suggested that the \xXX
character escape should be
removed entirely (at least from string literal contexts). This RFC is
taking a slightly less aggressive stance: keep \xXX
, but only for
ASCII inputs when it occurs in string literals. This way, people can
continue using this escape format (which shorter than the \uNNNN
format) when it makes sense.
Here are some links to discussions on this topic, including direct comments that suggest exactly the strategy of this RFC.
Note in particular the meeting minutes bullet, where the team explicitly decided to keep things "as they are".
However, at the time of that meeting, Rust did not have byte string
literals; people were converting string-literals into byte arrays via
the bytes!
macro. (Likewise, the rust-dev post is also from a time,
summer 2012, when we did not have byte-string literals.)
We are in a different world now. The fact that now \xXX
denotes a
code unit in a byte-string literal, but in a string literal denotes a
codepoint, does not seem elegant; it rather seems like a source of
confusion. (Caveat: While Felix does believe this assertion, this
context-dependent interpretation of \xXX
does have precedent
in both Python and Racket; see Racket example and Python example
appendices.)
By restricting \xXX
to the range 0x00
--0x7F
, we side-step the
question of "is it a code unit or a code point?" entirely (which was
the real context of both the rust-dev thread and the meeting minutes
bullet). This RFC is a far more conservative choice that we can
safely make for the short term (i.e. for the 1.0 release) than it
would have been to switch to a "\xXX
is a code unit" interpretation.
The expected outcome is reduced confusion for C/C++ programmers (which
is, after all, our primary target audience for conversion), and any
other language where \xXX
never results in more than one byte.
The error message will point them to the syntax they need to adopt.
In string literal contexts, \xXX
inputs with XX > 0x7F
are
rejected (with an error message that mentions either, or both, of
\uNNNN
escapes and the byte-string literal format b".."
).
The full byte range remains supported when \xXX
is used in
byte-string literals, b"..."
Raw strings by design do not offer escape sequences, so they are unchanged.
Character and string escaping routines (such as
core::char::escape_unicode
, and such as used by the "{:?}"
formatter) are updated so that string inputs that previously would
previously have printed \xXX
with XX > 0x7F
are updated to use
\uNNNN
escapes instead.
Some reasons not to do this:
we think that the current behavior is intuitive,
it is consistent with language X (and thus has precedent),
existing libraries are relying on this behavior, or
we want to optimize for inputting characters with codepoints
in the range above 0x7F
in string-literals, rather than
optimizing for ASCII.
The thesis of this RFC is that the first bullet is a falsehood.
While there is some precedent for the "\xXX
is code point"
interpretation in some languages, the majority do seem to favor the
"\xXX
is code unit" point of view. The proposal of this RFC is
side-stepping the distinction by limiting the input range for \xXX
.
The third bullet is a strawman since we have not yet released 1.0, and thus everything is up for change.
This RFC makes no comment on the validity of the fourth bullet.
We could remove \xXX
entirely from string literals. This would
require people to use the \uNNNN
escape format even for bytes in the
range 00
--0x7F
, which seems annoying.
We could switch \xXX
from meaning code point to meaning code unit
in both string literal and byte-string literal contexts. This
was previously considered and explicitly rejected in an earlier
meeting, as discussed in the Motivation section.
None.
Here is a C program illustrating how xXX
escape sequences are treated
in string literals in that context:
#include <stdio.h>
int main() {
char *s;
s = "a";
printf("s[0]: %d\n", s[0]);
printf("s[1]: %d\n", s[1]);
s = "\x61";
printf("s[0]: %d\n", s[0]);
printf("s[1]: %d\n", s[1]);
s = "\x7F";
printf("s[0]: %d\n", s[0]);
printf("s[1]: %d\n", s[1]);
s = "\x80";
printf("s[0]: %d\n", s[0]);
printf("s[1]: %d\n", s[1]);
return 0;
}
Its output is the following:
% gcc example.c && ./a.out
s[0]: 97
s[1]: 0
s[0]: 97
s[1]: 0
s[0]: 127
s[1]: 0
s[0]: -128
s[1]: 0
Here is a Rust program that explores the various ways \xXX
sequences are
treated in both string literal and byte-string literal contexts.
#![feature(macro_rules)]
fn main() {
macro_rules! print_str {
($r:expr, $e:expr) => { {
println!("{:>20}: \"{}\"",
format!("\"{}\"", $r),
$e.escape_default())
} }
}
macro_rules! print_bstr {
($r:expr, $e:expr) => { {
println!("{:>20}: {}",
format!("b\"{}\"", $r),
$e)
} }
}
macro_rules! print_bytes {
($r:expr, $e:expr) => {
println!("{:>9}.as_bytes(): {}", format!("\"{}\"", $r), $e.as_bytes())
} }
// println!("{}", b"\u0000"); // invalid: \uNNNN is not a byte escape.
print_str!(r"\0", "\0");
print_bstr!(r"\0", b"\0");
print_bstr!(r"\x00", b"\x00");
print_bytes!(r"\x00", "\x00");
print_bytes!(r"\u0000", "\u0000");
println!("");
print_str!(r"\x61", "\x61");
print_bstr!(r"a", b"a");
print_bstr!(r"\x61", b"\x61");
print_bytes!(r"\x61", "\x61");
print_bytes!(r"\u0061", "\u0061");
println!("");
print_str!(r"\x7F", "\x7F");
print_bstr!(r"\x7F", b"\x7F");
print_bytes!(r"\x7F", "\x7F");
print_bytes!(r"\u007F", "\u007F");
println!("");
print_str!(r"\x80", "\x80");
print_bstr!(r"\x80", b"\x80");
print_bytes!(r"\x80", "\x80");
print_bytes!(r"\u0080", "\u0080");
println!("");
print_str!(r"\xFF", "\xFF");
print_bstr!(r"\xFF", b"\xFF");
print_bytes!(r"\xFF", "\xFF");
print_bytes!(r"\u00FF", "\u00FF");
println!("");
print_str!(r"\u0100", "\u0100");
print_bstr!(r"\x01\x00", b"\x01\x00");
print_bytes!(r"\u0100", "\u0100");
}
In current Rust, it generates output as follows:
% rustc --version && echo && rustc example.rs && ./example
rustc 0.12.0-pre (d52d0c836 2014-09-07 03:36:27 +0000)
"\0": "\x00"
b"\0": [0]
b"\x00": [0]
"\x00".as_bytes(): [0]
"\u0000".as_bytes(): [0]
"\x61": "a"
b"a": [97]
b"\x61": [97]
"\x61".as_bytes(): [97]
"\u0061".as_bytes(): [97]
"\x7F": "\x7f"
b"\x7F": [127]
"\x7F".as_bytes(): [127]
"\u007F".as_bytes(): [127]
"\x80": "\x80"
b"\x80": [128]
"\x80".as_bytes(): [194, 128]
"\u0080".as_bytes(): [194, 128]
"\xFF": "\xff"
b"\xFF": [255]
"\xFF".as_bytes(): [195, 191]
"\u00FF".as_bytes(): [195, 191]
"\u0100": "\u0100"
b"\x01\x00": [1, 0]
"\u0100".as_bytes(): [196, 128]
%
Note that the behavior of \xXX
on byte-string literals matches the
expectations established by the C program in Behavior of xXX in C;
that is good. The problem is the behavior of \xXX
for XX > 0x7F
in string-literal contexts, namely in the fourth and fifth examples
where the .as_bytes()
invocations are showing that the underlying
byte array has two elements instead of one.
% racket
Welcome to Racket v5.93.
> (define a-string "\xbb\n")
> (display a-string)
»
> (bytes-length (string->bytes/utf-8 a-string))
3
> (define a-byte-string #"\xc2\xbb\n")
> (bytes-length a-byte-string)
3
> (display a-byte-string)
»
> (exit)
%
The above code illustrates that in Racket, the \xXX
escape sequence
denotes a code unit in byte-string context (#".."
in that language),
while it denotes a code point in string context (".."
).
% python
Python 2.7.5 (default, Mar 9 2014, 22:15:05)
[GCC 4.2.1 Compatible Apple LLVM 5.0 (clang-500.0.68)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> a_string = u"\xbb\n";
>>> print a_string
»
>>> len(a_string.encode("utf-8"))
3
>>> a_byte_string = "\xc2\xbb\n";
>>> len(a_byte_string)
3
>>> print a_byte_string
»
>>> exit()
%
The above code illustrates that in Python, the \xXX
escape sequence
denotes a code unit in byte-string context (".."
in that language),
while it denotes a code point in unicode string context (u".."
).